I agree, this is what I said on the matter in another thread.
And finally, I think the whole concept of AoD was an abomination to the name Tomb Raider. Lara wrapped up in a murder mistery? Come on, even my sister could come up with a more interesting plot. I believe its all about escapism. If you want to see a CSI then walk into a modern city, but that isn't loosing yourself. When playing TR1 & 2 in particular, I really felt I was in another world or civilisation, untouched by the society that is wrecking our planet with murders and terrorism etc, it was almost like a dream. Yeah yeah I know thats a cheesey cliché but thats how I felt.
I think most games manufacturers have lost sight of what is important. Instead of concentrating on a solid plot, they've fallen victim to the rush to out do eachother in terms of visuals and making graphics unbelievably realistic.
When I think back, the most memorable games in my opinion were those released in the infancy of 3D gaming. The gaming industry had to manipulate our imaginations with a great story to compensate for the graphics. Hence the reason why the original TRs and other games are more distinct that the current ones. Not that I'm saying I don't like Lara or TR any less, we just need that 'magic' back.